为了推动满足所有人需求并使医疗保健民主化的健康创新,有必要评估各种分配转变的深度学习(DL)算法的概括性能,以确保这些算法具有强大的态度。据我们所知,这项回顾性研究是第一个开发和评估从跨种族,年龄和性别的长期跳动间隔的AF事件检测的深度学习模型(DL)模型的概括性能(DL)模型的概括。新的复发DL模型(表示为ARNET2)是在2,147名患者的大型回顾性数据集中开发的,总计51,386小时连续心电图(ECG)。对来自四个中心(美国,以色列,日本和中国)的手动注释测试集评估了模型的概括,总计402名患者。该模型在以色列海法的Rambam医院Holter Clinic的1,730个Consecutives Holter记录中进一步验证了该模型。该模型的表现优于最先进的模型,并且在种族,年龄和性别之间进行了广泛的良好。女性的表现高于男性和年轻人(不到60岁),并且在种族之间显示出一些差异。解释这些变化的主要发现是心房颤动患病率更高(AFL)的群体的性能受损。我们关于跨组的ARNET2相对性能的发现可能对选择相对于感兴趣群的首选AF检查方法具有临床意义。
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We show for the first time that large-scale generative pretrained transformer (GPT) family models can be pruned to at least 50% sparsity in one-shot, without any retraining, at minimal loss of accuracy. This is achieved via a new pruning method called SparseGPT, specifically designed to work efficiently and accurately on massive GPT-family models. When executing SparseGPT on the largest available open-source models, OPT-175B and BLOOM-176B, we can reach 60% sparsity with negligible increase in perplexity: remarkably, more than 100 billion weights from these models can be ignored at inference time. SparseGPT generalizes to semi-structured (2:4 and 4:8) patterns, and is compatible with weight quantization approaches.
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This work profoundly analyzes discrete self-supervised speech representations through the eyes of Generative Spoken Language Modeling (GSLM). Following the findings of such an analysis, we propose practical improvements to the discrete unit for the GSLM. First, we start comprehending these units by analyzing them in three axes: interpretation, visualization, and resynthesis. Our analysis finds a high correlation between the speech units to phonemes and phoneme families, while their correlation with speaker or gender is weaker. Additionally, we found redundancies in the extracted units and claim that one reason may be the units' context. Following this analysis, we propose a new, unsupervised metric to measure unit redundancies. Finally, we use this metric to develop new methods that improve the robustness of units clustering and show significant improvement considering zero-resource speech metrics such as ABX. Code and analysis tools are available under the following link.
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Neuromorphic systems require user-friendly software to support the design and optimization of experiments. In this work, we address this need by presenting our development of a machine learning-based modeling framework for the BrainScaleS-2 neuromorphic system. This work represents an improvement over previous efforts, which either focused on the matrix-multiplication mode of BrainScaleS-2 or lacked full automation. Our framework, called hxtorch.snn, enables the hardware-in-the-loop training of spiking neural networks within PyTorch, including support for auto differentiation in a fully-automated hardware experiment workflow. In addition, hxtorch.snn facilitates seamless transitions between emulating on hardware and simulating in software. We demonstrate the capabilities of hxtorch.snn on a classification task using the Yin-Yang dataset employing a gradient-based approach with surrogate gradients and densely sampled membrane observations from the BrainScaleS-2 hardware system.
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Prior works on improving speech quality with visual input typically study each type of auditory distortion separately (e.g., separation, inpainting, video-to-speech) and present tailored algorithms. This paper proposes to unify these subjects and study Generalized Speech Enhancement, where the goal is not to reconstruct the exact reference clean signal, but to focus on improving certain aspects of speech. In particular, this paper concerns intelligibility, quality, and video synchronization. We cast the problem as audio-visual speech resynthesis, which is composed of two steps: pseudo audio-visual speech recognition (P-AVSR) and pseudo text-to-speech synthesis (P-TTS). P-AVSR and P-TTS are connected by discrete units derived from a self-supervised speech model. Moreover, we utilize self-supervised audio-visual speech model to initialize P-AVSR. The proposed model is coined ReVISE. ReVISE is the first high-quality model for in-the-wild video-to-speech synthesis and achieves superior performance on all LRS3 audio-visual enhancement tasks with a single model. To demonstrates its applicability in the real world, ReVISE is also evaluated on EasyCom, an audio-visual benchmark collected under challenging acoustic conditions with only 1.6 hours of training data. Similarly, ReVISE greatly suppresses noise and improves quality. Project page: https://wnhsu.github.io/ReVISE.
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Dual encoders are now the dominant architecture for dense retrieval. Yet, we have little understanding of how they represent text, and why this leads to good performance. In this work, we shed light on this question via distributions over the vocabulary. We propose to interpret the vector representations produced by dual encoders by projecting them into the model's vocabulary space. We show that the resulting distributions over vocabulary tokens are intuitive and contain rich semantic information. We find that this view can explain some of the failure cases of dense retrievers. For example, the inability of models to handle tail entities can be explained via a tendency of the token distributions to forget some of the tokens of those entities. We leverage this insight and propose a simple way to enrich query and passage representations with lexical information at inference time, and show that this significantly improves performance compared to the original model in out-of-domain settings.
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Voice Conversion (VC) is the task of making a spoken utterance by one speaker sound as if uttered by a different speaker, while keeping other aspects like content unchanged. Current VC methods, focus primarily on spectral features like timbre, while ignoring the unique speaking style of people which often impacts prosody. In this study, we introduce a method for converting not only the timbre, but also prosodic information (i.e., rhythm and pitch changes) to those of the target speaker. The proposed approach is based on a pretrained, self-supervised, model for encoding speech to discrete units, which make it simple, effective, and easy to optimise. We consider the many-to-many setting with no paired data. We introduce a suite of quantitative and qualitative evaluation metrics for this setup, and empirically demonstrate the proposed approach is significantly superior to the evaluated baselines. Code and samples can be found under https://pages.cs.huji.ac.il/adiyoss-lab/dissc/ .
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A digital twin is defined as a virtual representation of a physical asset enabled through data and simulators for real-time prediction, optimization, monitoring, controlling, and improved decision-making. Unfortunately, the term remains vague and says little about its capability. Recently, the concept of capability level has been introduced to address this issue. Based on its capability, the concept states that a digital twin can be categorized on a scale from zero to five, referred to as standalone, descriptive, diagnostic, predictive, prescriptive, and autonomous, respectively. The current work introduces the concept in the context of the built environment. It demonstrates the concept by using a modern house as a use case. The house is equipped with an array of sensors that collect timeseries data regarding the internal state of the house. Together with physics-based and data-driven models, these data are used to develop digital twins at different capability levels demonstrated in virtual reality. The work, in addition to presenting a blueprint for developing digital twins, also provided future research directions to enhance the technology.
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The concept of walkable urban development has gained increased attention due to its public health, economic, and environmental sustainability benefits. Unfortunately, land zoning and historic under-investment have resulted in spatial inequality in walkability and social inequality among residents. We tackle the problem of Walkability Optimization through the lens of combinatorial optimization. The task is to select locations in which additional amenities (e.g., grocery stores, schools, restaurants) can be allocated to improve resident access via walking while taking into account existing amenities and providing multiple options (e.g., for restaurants). To this end, we derive Mixed-Integer Linear Programming (MILP) and Constraint Programming (CP) models. Moreover, we show that the problem's objective function is submodular in special cases, which motivates an efficient greedy heuristic. We conduct a case study on 31 underserved neighborhoods in the City of Toronto, Canada. MILP finds the best solutions in most scenarios but does not scale well with network size. The greedy algorithm scales well and finds near-optimal solutions. Our empirical evaluation shows that neighbourhoods with low walkability have a great potential for transformation into pedestrian-friendly neighbourhoods by strategically placing new amenities. Allocating 3 additional grocery stores, schools, and restaurants can improve the "WalkScore" by more than 50 points (on a scale of 100) for 4 neighbourhoods and reduce the walking distances to amenities for 75% of all residential locations to 10 minutes for all amenity types. Our code and paper appendix are available at https://github.com/khalil-research/walkability.
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As machine learning (ML) systems get adopted in more critical areas, it has become increasingly crucial to address the bias that could occur in these systems. Several fairness pre-processing algorithms are available to alleviate implicit biases during model training. These algorithms employ different concepts of fairness, often leading to conflicting strategies with consequential trade-offs between fairness and accuracy. In this work, we evaluate three popular fairness pre-processing algorithms and investigate the potential for combining all algorithms into a more robust pre-processing ensemble. We report on lessons learned that can help practitioners better select fairness algorithms for their models.
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